DSC'99 - Driving Simulation
Conference July 7-8, 1999 - PARIS
Abstract
In this paper we examine the requirements for scenario control programming languages and consider approaches for designing textual-based scenario specification languages. By scenario programs, we mean the code that determines what objects are in the simulation environment and how object behaviors are coordinated to produce predictable experiences for the driver in a ground vehicle simulator. Scenario programming remains a challenging problem for applications that use simulation for driver training or studies of driver behavior